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Pipeline TD


Job Description

We have created a collaborative team environment where 2D, 3D VFX Artists and TDs work alongside each other to create stunning, award-winning visual effects for our Clients. Capable of delivering award-winning technical solutions to creative challenges we are looking for someone able to contribute directly to the success and timely delivery of some of the most technically challenging and widely recognized movies in production. To work hand-in-hand with our artists and software R&D team, bridging the gap between creative and technical you’ll be providing the support for the tools and technologies used to create the stunning imagery for our films. It is a highly dynamic environment, which requires a cool head, creative thinking and pragmatic problem solving. As a Pipeline TD you will understand and feed into the improvement of our pipeline and workflows as defined by the Head of CG, and in alignment with the broader FEV Pipeline standards and practices. You must maintain a close relationship with the Creative group (Supervisors, leads and artists) in the various disciplines to build awareness of discipline needs, knowledge of user workflows and guide design and development of pipeline projects that service your team and their disciplines.

Must have

  • Min of 2+ Years of Previous experience in Visual Effects or related industry
  • Excellent Python, Maya and Linux skills
  • Solid understanding of the Visual Effects pipeline
  • Experience in developing tools for DCC packages such as Maya, Houdini or Nuke

Nice to Have

  • A degree in Computer Science, Computer Graphics or other related field
  • Experience with source control systems and team development
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